I used to be a Dog, a visual novel made in 96 for a game jam.
Each action could leads to a different ending.
I Used to be a Dog developed by Alessandro Pezzetti aka Havana24
Genre: Visual Novel
Available for licensing (Contact us if interested)
Havana24 is an italian one-man team founded by me, Alessandro Pezzetti. I've started creating games as a hobby since 2003 and in 2012 I started making them as a full time indie developer. I released lots of flash games working with big names like Cartoon Network and DreamWorks, and in recent years I started releasing smartphone apps through Google Playstore and App Store. Those apps got a huge success reaching over 3.5 million downloads worldwide. In 2018 I released my first full commercial PC game on the Steam platform called Plug Me. Concurrently I started joining lots of game jams, making more than 40 HTML5 games that are available for licensing.